NickyPhils
CES Staff
The following are the god cards' rules and effects as used in the YDC.
Obelisk:
[Warrior/Effect]
Requires you to sacrifice 3 Monsters to Summon (treated as a Special Summon). Sacrifice 2 Monsters -> When this Monster attacks during this turn, it attacks all of your opponent's Monsters at the same time and does 4000 points of direct damage to your opponent. This Monster cannot be the target of Monster, Magic or Trap effects.
Osiris:
[Dragon/Effect]
Requires you to sacrifice 3 Monsters to Summon (treated as a Special Summon). This Monster's attack and defense strength are each equal to 1000 times the number of cards in your hand. Whenever your opponent Normal Summons or Reverse Summons a Monster with an defense strength of 2000 or less, destroy it. This Monster cannot be the target of Monster, Magic or Trap effects.
Ra:
[Machine/Effect]
Requires you to sacrifice 3 Monsters to Summon (treated as a Special Summon). This Monster's attack and defense strengths are each equal to the sum of the attack and defense strengths of the Monsters sacrificed to Summon it. Pay all but 1 of your Life Points -> Increase this Monster's attack and defense strength each by the amount of Life Points you paid. Pay 1000 Life Points -> Destroy 1 of your opponent's Monsters on the Field. Sacrifice a Monster -> Increase this Monster's attack and defense strengths each by the respective attack and defense strengths of the sacrifice Monster. This Monster cannot be the target of Monster, Magic or Trap effects.
Post any rulings questions on the god cards in this topic.
Obelisk:
[Warrior/Effect]
Requires you to sacrifice 3 Monsters to Summon (treated as a Special Summon). Sacrifice 2 Monsters -> When this Monster attacks during this turn, it attacks all of your opponent's Monsters at the same time and does 4000 points of direct damage to your opponent. This Monster cannot be the target of Monster, Magic or Trap effects.
Osiris:
[Dragon/Effect]
Requires you to sacrifice 3 Monsters to Summon (treated as a Special Summon). This Monster's attack and defense strength are each equal to 1000 times the number of cards in your hand. Whenever your opponent Normal Summons or Reverse Summons a Monster with an defense strength of 2000 or less, destroy it. This Monster cannot be the target of Monster, Magic or Trap effects.
Ra:
[Machine/Effect]
Requires you to sacrifice 3 Monsters to Summon (treated as a Special Summon). This Monster's attack and defense strengths are each equal to the sum of the attack and defense strengths of the Monsters sacrificed to Summon it. Pay all but 1 of your Life Points -> Increase this Monster's attack and defense strength each by the amount of Life Points you paid. Pay 1000 Life Points -> Destroy 1 of your opponent's Monsters on the Field. Sacrifice a Monster -> Increase this Monster's attack and defense strengths each by the respective attack and defense strengths of the sacrifice Monster. This Monster cannot be the target of Monster, Magic or Trap effects.
Post any rulings questions on the god cards in this topic.