Search results

  1. T

    Troubling Ritual

    Artwork: Can someone say Curse of Royal? 2/10 Stats: Ritual Traps eh? You can spring this on your opponent's turn. 7/10 Effect: You can f**k over your opponent on their turn. That's so cool. Though three face-up defense position Skull Servants is difficult, the result is good. 6/10...
  2. T

    Destiny Board

    Artwork: F. Wow. 10/10 Stats: Continuous Trap = Super Vulnerable. 4/10 Effect: These auto-win situations are always tricky. Exodia is cooler anyway because you can tell it to obliterate. Oh, and it spells FEATH. What the hell is FEATH? 12/10 FEATH!!!!! Stupid Combo: Your first hand...
  3. T

    Dark Kuriboh

    Artwork: It looks like a Kuriboh dimly lit. 5/10 Stats: Light Fiend Level 1 200 ATK/300 DEF is not much. It is one of the few Light Fiends though along with Theban Nightmare and Desrook Archfiend. 11/10 just b/c it is a light fiend Effect: Really bad and really situational. But nothing...
  4. T

    Rebirth Staff

    Artwork: It be a stick. 4/10 Stats: Normal Spell = Good Times 6/10 Effect: It is very tricky though it can be very beneficial. The dump high level monsters and revive them strategy just got easier. 8.7/10 Ease of Use: Oh no, you have to have one monster. You could always have used...
  5. T

    Labyrinth Wall

    Artwork: Crappy. 2/10 Stats: 3000 ATK is good stuff but that's about it. 3/10 Effect: Dude, that be troublesome. 1/10 Ease of Use: Getting it out is pretty easy thanks to Giant Rat. Playing it though is really bothersome. 1/10 Stupid Combo: You suicide Giant Rat into your...
  6. T

    Blue-Eyes White Train

    Artwork: Obviously stolen from the show, but somewhat still cool. 8/10 Stats: Light Machine Level 4 with 1000 ATK/850 DEF doesn't do much. You could bring it out via Shining Angel or UFOroid. Of course it is also searchable. And yay, a machine, my favorite. 7/10 Effect: Not being able...
  7. T

    Super Tommy Blasters

    Artwork: It looks like something stolen out of DBZ and although that's a good thing considering the regular Ni-ki-oh artwork, it be unoriginal. 6.1/10 Stats: Equip Spells are pretty crappy because they're all vulnerable-like. After some Tommy support cards, this 1500 boost could come in...
  8. T

    Fiend Reflection #2

    Artwork: You know, that's almost cool. 7.5/10 Stats: Level four Light Winged-Beast isn't that amazing. 1100/1400 sort of sucks too. On the bright side, you could kill Sangan. 5/10 Effect: Not being able to be destroyed as a result of battle is super-cheap. I doubt that the second...
  9. T

    Cannon Soldier

    Artwork: That's okay. 6/10 Stats: Level four Dark Machine rocks. 1400/1300 doesn't. 6.7/10 Effect: The Ni-ki-oh effect is better because it can use your opponent's monsters too. Cannon Soldier's original effect was worth making a deck around, so this makes that deck better. 9/10...
  10. T

    Catapult Turtle

    Artwork: Catapults weren't meant to be on turtles. 5/10 Stats: Water Aqua is good stuff. Too bad its level five but good thing A Legendary Ocean turns it into a four. 1000/2000 is not bad either but it isn't good. 6/10 Effect: More interesting than the one in real life, but not always...
  11. T

    Binding Chains

    CELBOS!!! Artwork: Looks familiar, doesn't it? It makes sense, so I have to give it credit for that. 4/10 Stats: Quick-Play Trap, another Ni-ki-oh special. Not that good though. 3/10 Effect: If you use it, it'll hurt. 0.2/10 Ease of Use: Well, it is pretty easy to use as long as...
  12. T

    The Unbridled God of the Underworld Anubis

    Artwork: Meh Meh. 5/10 Stats: Divine/Divine-Divine Beast/Zombie is some handy typing. It has 5000/1400 making it super violent. 8.1/10 Effect: Wow. That's like, really unfair. 9.9/10 Ease of Use: As great as it is to just special summon it, there's nothing against a normal summon by...
  13. T

    Baby Penguin

    CELBOS!!! Artwork: Wow, that sucks. 0.1/10 Stats: Water Aqua Level 2 is really not much to be proud of. 500/300 is really not good. 1/10 Effect: It has none. 0/10 Ease of Use: It is very easy to use, just really hard to use well. 8/10 Stupid Combo: Your opponent has Red Eyes...
  14. T

    Barrel Dragon

    CELBOS!!! Artwork: This artwork is really super keen. 9.9/10 Stats: 2600/2200 isn't awesome for a two tribute monster. A machine can be used with Limiter Removal for a lot of damage though. Dark is also a good typing for cards like Mystic Plasma Zone. 5.9/10 Effect: Triple attack is...
  15. T

    Time Wizard

    CELBOS!!! Artwork: Super sucky. Enough said. 1/10 Stats: Wow, a Spellcaster. That could like...be useful with Magician's Circle or something. Otherwise, the stats suck. 4/10 Effect: A risky effect with a big payoff when played right. 6/10 Ease of Use: Searchable by...almost all...
  16. T

    Mystical Moon

    CELBOS!!! Artwork: Doesn't look to mystical, but it is a moon. 7/10 Stats: A Field spell printed as an Equip? Field spells generally suck, and this is no exception. 6/10 Effect: That Lightning thing is very situational. Doubling Silver Fang's attack would be sweet though. 4/10 Ease...
  17. T

    Mega Thunderball

    CELBOS!!! Artwork: It doesn't looks that mega. It doesn't look that thunder-y either. I guess it sort of is a ball though. Me no be fan of art on this card. 4.1/10 Stats: Wind Thunder LV2, really not useful at all. 750/600 isn't the best either. 3/10 Effect: The ability to discard...
  18. T

    Mammoth Graveyard

    Time for a quick review on this quick-play monster. Mammoth Graveyard has acquired some skills in Ni-ki-oh. This artwork is pretty cool, for a Zombie Mammoth. Then again, it isn't a Zombie, it is a Dinosaur. The stats are 1200/800 which aren't so good at all since there are better...
  19. T

    Tryant Nightmare

    Card of the Day #3 is Tr(i)yant Nightmare. I don't really like this card so I'll make it sound crappier in this review. The artwork on the original is even worse than the artwork on Gravy Master. The artwork on the second version is slightly better, yet still not super cool. In fact, it is...
  20. T

    Half-Fare Metrocard

    Card of the Day #2 is the Continuous Trap known as Half-Fare Metrocard. The artwork on this card is very...metrocard-y. What else could one expect from a metrocard? Glitter, cupcakes and smurfs? Trap Cards like this don't really have stats, but continuous-ness could be considered one...
Back
Top